Browse by UCL people
Group by: Type | Date
Number of items: 17.
Article
Friehs, Maximilian A;
Dechant, Martin;
Schäfer, Sarah;
Mandryk, Regan L;
(2022)
More than skin deep: about the influence of self-relevant avatars on inhibitory control.
Cognitive Research: Principles and Implications
, 7
(1)
, Article 31. 10.1186/s41235-022-00384-8.
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Friehs, Maximilian A;
Schmalbrock, Philipp;
Merz, Simon;
Dechant, Martin;
Hartwigsen, Gesa;
Frings, Christian;
(2024)
A touching advantage: cross-modal stop-signals improve reactive response inhibition.
Experimental Brain Research
10.1007/s00221-023-06767-7.
(In press).
|
Hosp, Benedikt W;
Dechant, Martin;
Sauer, Yannick;
Severitt, Björn;
Agarwala, Rajat;
Wahl, Siegfried;
(2024)
VisionaryVR: An Optical Simulation Tool for Evaluating and Optimizing Vision Correction Solutions in Virtual Reality.
Sensors
, 24
(8)
, Article 2458. 10.3390/s24082458.
|
Kocur, Martin;
Dechant, Martin;
Wolff, Christian;
Nothdurfter, Caroline;
Wetter, Thomas C;
Rupprecht, Rainer;
Shiban, Youssef;
(2021)
Computer-Assisted Avatar-Based Treatment for Dysfunctional Beliefs in Depressive Inpatients: A Pilot Study.
Frontiers in Psychiatry
, 12
, Article 608997. 10.3389/fpsyt.2021.608997.
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Markiewicz, Nikola;
Russa, Miruna;
Fokkens, Annemiek;
Dechant, Martin;
Friehs, Maximilian A;
(2023)
You Got It in Your Hands: Stop-Signal Modality Influences on Reactive Response Inhibition with Gaming Controls.
International Journal of Human–Computer Interaction
10.1080/10447318.2023.2285624.
(In press).
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Poeller, Susanne;
Dechant, Martin Johannes;
Klarkowski, Madison;
Mandryk, Regan L;
(2023)
Suspecting Sarcasm: How League of Legends Players Dismiss Positive Communication in Toxic Environments.
Proceedings of the ACM on Human-Computer Interaction
, 7
(CHI PLAY)
, Article 374. 10.1145/3611020.
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Book chapter
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Kirsten, Hannah;
Dechant, Martin;
Gibbons, Henning;
Friehs, Maximilian Achim;
(2023)
Chapter 3 - Tasting inhibition: A proof-of-concept study of the food stop-signal game.
In: Santos, Flavia H, (ed.)
Game-Based Learning in Education and Health Part B.
(pp. 57-80).
Elsevier
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Proceedings paper
Dechant, Martin;
Birk, Max;
Shiban, Youssef;
Schnell, Knut;
Mandryk, Regan;
(2022)
How Avatar Customization Affects Fear in a Game-based Digital Exposure Task for Social Anxiety.
In:
Proceedings of the ACM on Human Computer Interaction (HCI).
ACM
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Dechant, Martin Johannes;
Birk, Max Valentin;
Gerling, Kathrin;
(2023)
Vulnerability and Play: Exploring the Mundane Ways in Which Games Might Harm Players.
In: Wallace, Jim and Whitson, Jennifer and Bonsignore, Beth and Frommel, Julian and Harpstead, Erik, (eds.)
CHI PLAY Companion '23: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play.
(pp. pp. 225-227).
ACM (Association for Computing Machinery): New York, NY, USA.
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Dechant, Martin Johannes;
Welsch, Robin;
Frommel, Julian;
Mandryk, Regan L;
(2022)
(Don’t) stand by me: How trait psychopathy and NPC emotion influence player perceptions, verbal responses, and movement behaviours in a gaming task.
In:
CHI Conference on Human Factors in Computing Systems.
(pp. p. 468).
Association for Computing Machinery (ACM): New Orleans, LA, USA.
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Mello, Beatriz;
Welsch, Robin;
Verbokkem, Marissa Christien;
Knierim, Pascal;
Dechant, Martin Johannes;
(2024)
Navigating the Virtual Gaze: Social Anxiety's Role in VR Proxemics.
In: Mueller, Florian Floyd and Kyburz, Penny and Williamson, Julie R and Sas, Corina and Wilson, Max L and Toups Dugas, Phoebe and Shklovski, Irina, (eds.)
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing Systems.
(pp. p. 598).
ACM: New York, NY, USA.
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Mo, Wen;
Dechant, Martin Johannes;
Marquardt, Nicolai;
Ayobi, Amid;
Singh, Aneesha;
Holloway, Catherine;
(2024)
Exploring the Design Space of Input Modalities for Working in Mixed Reality on Long-haul Flights.
In: Vallgårda, Anna and Jönsson, Li and Fritsch, Jonas and Alaoui, Sarah Fdili and Le Dantec, Christopher A, (eds.)
DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems Conference.
(pp. 2267 -2285).
ACM (Association for Computing Machinery): New York, NY, USA.
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Mo, Wen;
Dechant, Martin Johannes;
Marquardt, Nicolai;
Ayobi, Amid;
Singh, Aneesha;
Holloway, Catherine;
(2024)
Knowledge Work on Airplanes: Challenges, Workarounds, and Design Implications.
In: Mueller, Florian Floyd and Kyburz, Penny and Williamson, Julie R and Sas, Corina, (eds.)
CHI EA '24: Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems.
(pp. p. 214).
ACM (Association for Computing Machinery): New York, NY, USA.
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Poeller, Susanne;
Dechant, Martin;
Mandryk, Regan L;
(2023)
Playing a Flawless Character? Exploring Differences Between Experts and Novices in Tabletop Role-Playing Games and Potential Benefits for Well-Being.
In:
FDG '23: Proceedings of the 18th International Conference on the Foundations of Digital Games.
ACM: New York, NY, USA.
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Poeller, Susanne;
Dechant, Martin J;
Mandryk, Regan L;
(2024)
Playing with Prejudice: Do Colour Scheme and Hypersexualization of Women In Games Influence Player Decisions, Perceptions, and Avatar Appeal?
In: Smith, Gillian and Whitehead, Jim and Samuel, Ben and Spiel, Katta and Van Rozen, Riemer, (eds.)
FDG '24: Proceedings of the 19th International Conference on the Foundations of Digital Games.
(pp. pp. 1-14).
ACM (Association for Computing Machinery): New York, NY, USA.
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Waldenmeier, Karla;
Poeller, Susanne;
Dechant, Martin Johannes;
Baumann, Nicola;
Mandryk, Regan L;
(2024)
Cheat Codes as External Support for Players Navigating Fear of Failure and Self-Regulation Challenges In Digital Games.
In: Floyd Mueller, Florian and Kyburz, Penny and Williamson, Julie R and Sas, Corina and Wilson, Max L and Toups Dugas, Phoebe and Shklovski, Irina, (eds.)
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing Systems.
(pp. pp. 1-13).
ACM (Association for Computing Machinery): New York, NY, USA.
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Thesis
Dechant, Martin;
(2022)
Socially Anxious Play: Design, Development, and Evaluation of Game-Based Digital Behavioural Markers for the Assessment of Social Anxiety.
Doctoral thesis (Ph.D), University of Saskatchewan.
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