Nalbach, O;
Arabadzhiyska, E;
Mehta, D;
Seidel, H-P;
Ritschel, T;
(2017)
Deep Shading: Convolutional Neural Networks for Screen Space Shading.
Computer Graphics Forum
, 36
(4)
pp. 65-78.
10.1111/cgf.13225.
Preview |
Text
Ritschel_deep-shading-preview.pdf - Accepted Version Download (955kB) | Preview |
Abstract
In computer vision, convolutional neural networks (CNNs) achieve unprecedented performance for inverse problems where RGB pixel appearance is mapped to attributes such as positions, normals or reflectance. In computer graphics, screen space shading has boosted the quality of real-time rendering, converting the same kind of attributes of a virtual scene back to appearance, enabling effects like ambient occlusion, indirect light, scattering and many more. In this paper we consider the diagonal problem: synthesizing appearance from given per-pixel attributes using a CNN. The resulting Deep Shading renders screen space effects at competitive quality and speed while not being programmed by human experts but learned from example images.
Type: | Article |
---|---|
Title: | Deep Shading: Convolutional Neural Networks for Screen Space Shading |
Location: | Helsinki, FINLAND |
Open access status: | An open access version is available from UCL Discovery |
DOI: | 10.1111/cgf.13225 |
Publisher version: | http://dx.doi.org/10.1111/cgf.13225 |
Language: | English |
Additional information: | This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions. |
UCL classification: | UCL UCL > Provost and Vice Provost Offices > UCL BEAMS UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science |
URI: | https://discovery.ucl.ac.uk/id/eprint/1556612 |
Archive Staff Only
View Item |