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Learning to Identify Top Elo Ratings: A Dueling Bandits Approach

Yan, Xue; Du, Yali; Ru, Binxin; Wang, Jun; Zhang, Haifeng; Chen, Xu; (2022) Learning to Identify Top Elo Ratings: A Dueling Bandits Approach. In: Proceedings of the AAAI Conference on Artificial Intelligence. (pp. pp. 8797-8805). AAAI: Online. Green open access

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Abstract

The Elo rating system is widely adopted to evaluate the skills of (chess) game and sports players. Recently it has been also integrated into machine learning algorithms in evaluating the performance of computerised AI agents. However, an accurate estimation of the Elo rating (for the top players) often requires many rounds of competitions, which can be expensive to carry out. In this paper, to improve the sample efficiency of the Elo evaluation (for top players), we propose an efficient online match scheduling algorithm. Specifically, we identify and match the top players through a dueling bandits framework and tailor the bandit algorithm to the gradient-based update of Elo. We show that it reduces the per-step memory and time complexity to constant, compared to the traditional likelihood maximization approaches requiring O(t) time. Our algorithm has a regret guarantee of Õ(√T), sublinear in the number of competition rounds and has been extended to the multidimensional Elo ratings for handling intransitive games. We empirically demonstrate that our method achieves superior convergence speed and time efficiency on a variety of gaming tasks.

Type: Proceedings paper
Title: Learning to Identify Top Elo Ratings: A Dueling Bandits Approach
Event: Thirty-Sixth AAAI Conference on Artificial Intelligence (AAAI-22)
Location: ELECTR NETWORK
Dates: 22 Feb 2022 - 1 Mar 2022
ISBN: 1577358767
ISBN-13: 9781577358763
Open access status: An open access version is available from UCL Discovery
DOI: 10.1609/aaai.v36i8.20860
Publisher version: https://doi.org/10.1609/aaai.v36i8.20860
Language: English
Additional information: This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions.
Keywords: Machine Learning (ML), Multiagent Systems (MAS)
UCL classification: UCL
UCL > Provost and Vice Provost Offices > UCL BEAMS
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science
URI: https://discovery.ucl.ac.uk/id/eprint/10173721
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