Steed, A;
Takala, TM;
Archer, D;
Lages, W;
Lindeman, RW;
(2021)
Directions for 3D User Interface Research from Consumer VR Games.
IEEE Transactions on Visualization and Computer Graphics
10.1109/TVCG.2021.3106431.
(In press).
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Abstract
With the continuing development of affordable immersive virtual reality (VR) systems, there is now a growing market for consumer content. The current form of consumer systems is not dissimilar to the lab-based VR systems of the past 30 years: the primary input mechanism is a head-tracked display and one or two tracked hands with buttons and joysticks on hand-held controllers. Over those 30 years, a very diverse academic literature has emerged that covers design and ergonomics of 3D user interfaces (3DUIs). However, the growing consumer market has engaged a very broad range of creatives that have built a very diverse set of designs. Sometimes these designs adopt findings from the academic literature, but other times they experiment with completely novel or counter-intuitive mechanisms. In this paper and its online adjunct, we report on novel 3DUI design patterns that are interesting from both design and research perspectives: they are highly novel, potentially broadly re-usable and/or suggest interesting avenues for evaluation. The supplemental material, which is a living document, is a crowd-sourced repository of interesting patterns. This paper is a curated snapshot of those patterns that were considered to be the most fruitful for further elaboration.
Type: | Article |
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Title: | Directions for 3D User Interface Research from Consumer VR Games |
Open access status: | An open access version is available from UCL Discovery |
DOI: | 10.1109/TVCG.2021.3106431 |
Publisher version: | https://doi.org/10.1109/TVCG.2021.3106431 |
Language: | English |
Additional information: | © 2021 IEEE. This work is licensed under a Creative Commons Attribution 4.0 License. For more information, see (https://creativecommons.org/licenses/by/4.0/). |
Keywords: | Virtual reality, 3D user interfaces, games, interaction patterns, consumer head-mounted displays |
UCL classification: | UCL UCL > Provost and Vice Provost Offices > UCL BEAMS UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science |
URI: | https://discovery.ucl.ac.uk/id/eprint/10133246 |




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