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Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments

Montano-Murillo, RA; Nguyen, C; Kazi, RH; Subramanian, S; Diverdi, S; Martinez-Plasencia, D; (2020) Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments. In: Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2020. (pp. pp. 53-62). IEEE: Atlanta, GA, USA. Green open access

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Abstract

3D selection in dense VR environments (e.g., point clouds) is extremely challenging due to occlusion and imprecise mid-air input modalities (e.g., 3D controllers and hand gestures). In this paper, we propose "Slicing-Volume", a hybrid selection technique that enables simultaneous 3D interaction in mid-air, and a 2D pen-and-tablet metaphor in VR. Inspired by well-known slicing plane techniques in data visualization, our technique consists of a 3D volume that encloses target objects in mid-air, which are then projected to a 2D tablet view for precise selection on a tangible physical surface. While slicing techniques and tablets-in-VR have been previously explored, in this paper, we evaluated the potential of this hybrid approach to improve accuracy in highly occluded selection tasks, comparing different multimodal interactions (e.g., Mid-air, Virtual Tablet and Real Tablet). Our results showed that our hybrid technique significantly improved overall accuracy of selection compared to Mid-air selection only, thanks to the added haptic feedback given by the physical tablet surface, rather than the added visualization given by the tablet view.

Type: Proceedings paper
Title: Slicing-Volume: Hybrid 3D/2D Multi-target Selection Technique for Dense Virtual Environments
Event: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Open access status: An open access version is available from UCL Discovery
DOI: 10.1109/VR46266.2020.1581198507712
Publisher version: https://doi.org/10.1109/VR46266.2020.1581198507712
Language: English
Additional information: This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions.
Keywords: Three-dimensional displays , Task analysis , Two dimensional displays , Stability analysis , Navigation , Virtual reality , Data visualization
UCL classification: UCL
UCL > Provost and Vice Provost Offices > UCL BEAMS
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science
URI: https://discovery.ucl.ac.uk/id/eprint/10106533
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