Javornik, A;
Rogers, Y;
Gander, D;
Moutinho, A;
(2017)
MagicFace: Stepping into Character through an Augmented Reality Mirror.
In:
CHI '17 Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems.
(pp. pp. 4838-4849).
Association for Computing Machinery (ACM): New York, NY, USA.
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Abstract
Augmented Reality (AR) is coming of age and appearing in various smartphone apps. One emerging AR type uses the front-facing camera and overlays a user's face with digital features that transform the physical appearance, making the user look like someone else, such as a popstar or a historical character. However, little is known about how people react to such stepping into character and how convincing they perceive it to be. We developed an app with two Egyptian looks, MagicFace, which was situated both in an opera house and a museum. In the first setting, people were invited to use the app, while in the second setting they came across it on their own when visiting the exhibition. Our findings show marked differences in how people approach and experience the MagicFace in these different contexts. We discuss how realistic and compelling this kind of AR technology is, as well as its implications for educational and cultural settings.
Type: | Proceedings paper |
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Title: | MagicFace: Stepping into Character through an Augmented Reality Mirror |
Event: | ACM SIGCHI Conference on Human Factors in Computing Systems - CHI 2017 |
Location: | Denver, Colorado, United States |
Dates: | 06 May 2017 - 11 May 2017 |
ISBN-13: | 9781450346559 |
Open access status: | An open access version is available from UCL Discovery |
DOI: | 10.1145/3025453.3025722 |
Publisher version: | http://doi.org/10.1145/3025453.3025722 |
Language: | English |
Additional information: | © 2017 ACM. This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions. |
Keywords: | Science & Technology, Technology, Computer Science, Cybernetics, Computer Science, Interdisciplinary Applications, Computer Science, Augmented reality, Opera characters, Interface design, In-the-wild study, ENGAGEMENT, SYSTEM |
UCL classification: | UCL UCL > Provost and Vice Provost Offices > UCL BEAMS UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science |
URI: | https://discovery.ucl.ac.uk/id/eprint/10047320 |




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