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System Cities: Building a ‘Quantitative Utopia’

Pearson, L; (2019) System Cities: Building a ‘Quantitative Utopia’. Architectural Design , 89 (4) pp. 70-77. 10.1002/ad.2459. Green open access

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Abstract

There is a connection between theoretical schemes such as Archizoom's No‐Stop City and the virtual and augmented worlds of today. Guest‐Editor Luke Caspar Pearson, Director of the Undergraduate Architecture Programme at the Bartlett School of Architecture, University College London, explores video‐game spaces and his own architectural gaming environments, demonstrating their resonance with avant‐garde concepts.

Type: Article
Title: System Cities: Building a ‘Quantitative Utopia’
Open access status: An open access version is available from UCL Discovery
DOI: 10.1002/ad.2459
Publisher version: https://doi.org/10.1002/ad.2459
Language: English
Additional information: This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions.
UCL classification: UCL
UCL > Provost and Vice Provost Offices > UCL BEAMS
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of the Built Environment
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of the Built Environment > The Bartlett School of Architecture
URI: https://discovery.ucl.ac.uk/id/eprint/10112734
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