Steed, A;
Adipradana, YW;
Friston, S;
(2017)
The AR-Rift 2 Prototype.
In:
Proceedings of the IEEE Virtual Reality Annual International Symposium 2017.
(pp. pp. 231-232).
IEEE
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Abstract
Video see-through augmented reality (VSAR) is an effective way of combing real and virtual scenes for head-mounted human computer interfaces. In this paper we present the AR-Rift 2 system, a cost-effective prototype VSAR system based around the Oculus Rift CV1 head-mounted display (HMD). Current consumer camera systems however typically have latencies far higher than the rendering pipeline of current consumer HMDs. They also have lower update rate than the display. We thus measure the latency of the video and implement a simple image-warping method to ensure smooth movement of the video.
Type: | Proceedings paper |
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Title: | The AR-Rift 2 Prototype |
Event: | 19th IEEE Virtual Reality Conference (VR) |
Location: | Los Angeles, CA |
Dates: | 18 March 2017 - 22 March 2017 |
ISBN-13: | 978-1-5090-6647-6 |
Open access status: | An open access version is available from UCL Discovery |
DOI: | 10.1109/VR.2017.7892261 |
Publisher version: | http://dx.doi.org/10.1109/VR.2017.7892261 |
Language: | English |
Additional information: | This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions. |
Keywords: | Science & Technology, Technology, Computer Science, Cybernetics, Computer Science, Theory & Methods, Engineering, Electrical & Electronic, Computer Science, Engineering, augmented reality, latency, image-based rendering, AUGMENTED REALITY |
UCL classification: | UCL UCL > Provost and Vice Provost Offices > UCL BEAMS UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science |
URI: | https://discovery.ucl.ac.uk/id/eprint/1560661 |
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