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Watching movies on netflix: Investigating the effect of screen size on viewer immersion

Rigby, JM; Gould, SJJ; Brumby, DP; Cox, AL; (2016) Watching movies on netflix: Investigating the effect of screen size on viewer immersion. In: (Proceedings) MobileHCI 2016: 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 6-9 September 2016, Florence, Italy. (pp. pp. 714-721). ACM: New York. Green open access

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Abstract

Film and television content is moving out of the living room and onto mobile devices - viewers are now watching when and where it suits them, on devices of differing sizes. This freedom is convenient, but could lead to differing experiences across devices. Larger screens are often believed to be favourable, e.g. to watch films or sporting events. This is partially supported in the literature, which shows that larger screens lead to greater presence and more intense physiological responses. However, a more broadly-defined measure of experience, such as that of immersion from computer games research, has not been studied. In this study, 19 participants watched content on three different screens and reported their immersion level via questionnaire. Results showed that the 4.5-inch phone screen elicited lower immersion scores when compared to the 13-inch laptop and 30-inch monitor, but there was no difference when comparing the two larger screens. This suggests that very small screens lead to reduced immersion, but after a certain size the effect is less pronounced.

Type: Proceedings paper
Title: Watching movies on netflix: Investigating the effect of screen size on viewer immersion
Event: MobileHCI 2016: 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 6-9 September 2016, Florence, Italy
ISBN-13: 9781450344135
Open access status: An open access version is available from UCL Discovery
DOI: 10.1145/2957265.2961843
Publisher version: http://dx.doi.org/10.1145/2957265.2961843
Language: English
Additional information: This work is licensed under a Creative Commons Attribution Intenational 4.0 Licence.
Keywords: Immersion, Experience, Screen Size, Mobile Devices, On-demand Video, Film, Television
UCL classification: UCL
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences > Div of Psychology and Lang Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences > Div of Psychology and Lang Sciences > UCL Interaction Centre
UCL > Provost and Vice Provost Offices > UCL BEAMS
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science
URI: https://discovery.ucl.ac.uk/id/eprint/1566747
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