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Activity theory and learning from digital games: implications for game design

Pelletier, C; Oliver, M; (2006) Activity theory and learning from digital games: implications for game design. In: Buckingham, D and Willett, R, (eds.) Digital Generations: children, young people, and new media. (pp. 67-92). Lawrence Erlbaum: Mahwah, NJ.

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Type: Book chapter
Title: Activity theory and learning from digital games: implications for game design
ISBN: 0-8058-5862-8
Keywords: ICT and learning, Case study
UCL classification: UCL
UCL > Provost and Vice Provost Offices > School of Education
UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education
UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education > IOE - Culture, Communication and Media
URI: https://discovery.ucl.ac.uk/id/eprint/1561027
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