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Architectures of Ironic Computation: How videogames offer new protocols for architectural experimentation

Pearson, LC; (2016) Architectures of Ironic Computation: How videogames offer new protocols for architectural experimentation. Inflection , 3 pp. 58-67. Green open access

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Type: Article
Title: Architectures of Ironic Computation: How videogames offer new protocols for architectural experimentation
Open access status: An open access version is available from UCL Discovery
Publisher version: http://aadr.info/inflection-03-new-order/
Language: English
Additional information: This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions.
Keywords: video games, games, architecture, videogames, irony, computation
UCL classification: UCL
UCL > Provost and Vice Provost Offices > UCL BEAMS
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of the Built Environment
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of the Built Environment > The Bartlett School of Architecture
URI: https://discovery.ucl.ac.uk/id/eprint/1550096
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