Jennett, C;
Kloetzer, L;
Cox, AL;
Schneider, D;
Collins, E;
Fritz, M;
Bland, MJ;
... Charalampidis, I; + view all
(2017)
Creativity in Citizen Cyberscience.
Human Computation
, 3
(1)
pp. 181-204.
10.15346/hc.v4i1.2.
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Abstract
An interview study was conducted to explore volunteers’ experiences of creativity in citizen cyberscience. Participants were recruited from 4 projects: GeoTag-X, Virtual Atom Smasher, Synthetic Biology, and Extreme Citizen Science. Ninety-six interviews were conducted in total: 86 with volunteers (citizen scientists) and 10 with professional scientists. The resulting thematic analysis revealed that volunteers are involved in a range of creative activities, such as discussing ideas, suggesting improvements, gamification, artwork, creative writing, and outreach activities. We conclude that the majority of creative products are community-related. Creativity in citizen cyberscience is a collective process: volunteers create within a project and a community, both for themselves and for others.
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