Benton, L;
Hoyles, C;
Kalas, I;
Noss, R;
(2017)
Bridging Primary Programming and Mathematics: some findings of design research in England.
Digital Experiences in Mathematics Education
, 3
(2)
pp. 115-138.
10.1007/s40751-017-0028-x.
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Abstract
In this paper we present the background, aims and methodology of the ScratchMaths (SM) project, which has designed curriculum materials and professional development (PD) to support mathematical learning through programming for pupils aged between 9 and 11 years. The project was framed by the particular context of computing in the English education system alongside the long history of research and development in programming and mathematics. In this paper, we present a “framework for action” (diSessa and Cobb 2004) following design research that looked to develop an evidence-based curriculum intervention around carefully chosen mathematical and computational concepts. As a first step in teasing out factors for successful implementation and addressing any gap between our design intentions and teacher delivery, we focus on two key foundational concepts within the SM curriculum: the concept of algorithm and of 360-degree total turn. We found that our intervention as a whole enabled teachers with different backgrounds and levels of confidence to tailor the delivery of the SM in ways that can make these challenging concepts more accessible for both themselves and their pupils.
Type: | Article |
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Title: | Bridging Primary Programming and Mathematics: some findings of design research in England |
Open access status: | An open access version is available from UCL Discovery |
DOI: | 10.1007/s40751-017-0028-x |
Publisher version: | http://doi.org/10.1007/s40751-017-0028-x |
Language: | English |
Additional information: | Copyright © The Author(s) 2017. Open Access: This article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. |
Keywords: | Children's programming, computing curriculum, mathematics, Scratch, design research |
UCL classification: | UCL UCL > Provost and Vice Provost Offices > School of Education UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education > IOE - Culture, Communication and Media |
URI: | https://discovery.ucl.ac.uk/id/eprint/1534660 |
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