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The use of 'exploratory learning' for supporting immersive learning in virtual environments

de Freitas, S; Neumann, T; (2009) The use of 'exploratory learning' for supporting immersive learning in virtual environments. Computers & Education , 52 (2) pp. 343-352. 10.1016/j.compedu.2008.09.010. Green open access

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Abstract

User interfaces are becoming more intuitive following the requirements of the individual learner and reinforcing the drive towards more personalised learning and greater learner autonomy. There are clearly a new set of challenges emerging for teaching practitioners that will have implications upon not just what is learned but importantly upon lesson planning. This paper explores these changes to teaching through a consideration of an exploratory learning model which allows practitioners to rethink how they teach in 3D and immersive spaces where learning sequences and experiences are choreographed to support peer interactions and exchanges. The ELM extends from Kolb’s experiential learning model to adapt the use of 3D applications, and provides examples from research and development projects to exemplify how the model works in practice. Teaching in these contexts provides less emphasis upon curriculum and more emphasis upon sequencing learning experiences, meta-reflection, peer assessment and group work.

Type: Article
Title: The use of 'exploratory learning' for supporting immersive learning in virtual environments
Open access status: An open access version is available from UCL Discovery
DOI: 10.1016/j.compedu.2008.09.010
Publisher version: https://doi.org/10.1016/j.compedu.2008.09.010
Language: English
Additional information: This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions.
Keywords: Science & Technology, Social Sciences, Technology, Computer Science, Interdisciplinary Applications, Education & Educational Research, Computer Science, Computer Science, Interdisciplinary Applications, Education & Educational Research, Simulations, Pedagogic Issues, Teaching/learning Strategies, Interactive Learning Environments, Authoring Tools And Methods, Games, Design
UCL classification: UCL
UCL > Provost and Vice Provost Offices > School of Education
UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education
UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education > IOE - Culture, Communication and Media
URI: https://discovery.ucl.ac.uk/id/eprint/1475864
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