Steed, Anthony;
(2024)
AccompliceVR: Lending Assistance to Immersed Users by Adding a Generic Collaborative Layer.
Presented at: IEEE VR 2024, Orlando, FL, USA.
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Abstract
The current model of development for virtual reality applications is that a single application is responsible for construction of the main immersive experience. If the application is collaborative, that application must implement the required network functionality. We present VRAccomplice an overlay application that adds a collaboration layer to applications running on SteamVR. Using the Ubiq software, we can add avatars controlled by remote users as an overlay into running application. Remote users can see video of the local user. We demonstrate this with some simple examples of a remote user helping a local user in two popular SteamVR games.
Type: | Poster |
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Title: | AccompliceVR: Lending Assistance to Immersed Users by Adding a Generic Collaborative Layer |
Event: | IEEE VR 2024 |
Location: | Orlando, FL, USA |
Dates: | 16 - 21 March 2024 |
Open access status: | An open access version is available from UCL Discovery |
Publisher version: | https://ieeevr.org/2024/program/posters/ |
Language: | English |
Keywords: | virtual reality, collaboration |
UCL classification: | UCL UCL > Provost and Vice Provost Offices > UCL BEAMS UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science |
URI: | https://discovery.ucl.ac.uk/id/eprint/10191299 |
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