UCL Discovery
UCL home » Library Services » Electronic resources » UCL Discovery

Gaming for Post-Work Recovery: The Role of Immersion

Mella, Jon; Iacovides, Ioanna; Cox, Anna L; (2023) Gaming for Post-Work Recovery: The Role of Immersion. In: Schmidt, Albrecht and Väänänen, Kaisa and Goyal, Tesh and Kristensson, Per Ola and Peters, Anicia and Mueller, Stefanie and Williamson, Julie R and Wilson, Max L, (eds.) CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery (ACM): New York, NY, United States. Green open access

[thumbnail of 3544548.3581510.pdf]
Preview
Text
3544548.3581510.pdf - Other

Download (962kB) | Preview

Abstract

Playing digital games can be an effective means of recovering from daily work strain. However, limited research has examined which player experiences contribute to this process, limiting the ability of players to select games and play them in a manner which helps them recover effectively. Hence, this paper reports a mixed-methods survey study investigating how a recent post-work recovery episode was impacted by immersion: a player experience which has been implicated in theoretical accounts relating games and recovery. We found that particular dimensions of immersion, such as cognitive involvement, support specific post-work recovery needs. Moreover, participants report not only experiencing benefits in a passive manner, but actively optimising their levels of immersion to achieve recovery. This study extends previous research by improving our understanding of how digital games support post-work recovery and by demonstrating that immersion is key in determining the restorative potential of digital games.

Type: Proceedings paper
Title: Gaming for Post-Work Recovery: The Role of Immersion
Event: CHI '23: CHI Conference on Human Factors in Computing Systems
ISBN-13: 9781450394215
Open access status: An open access version is available from UCL Discovery
DOI: 10.1145/3544548.3581510
Publisher version: https://doi.org/10.1145/3544548.3581510
Language: English
Additional information: This version is the version of record. For information on re-use, please refer to the publisher’s terms and conditions.
Keywords: Restorative Play, Player Experience, Digital Games, Post-Work Recovery, Immersion
UCL classification: UCL
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences
UCL > Provost and Vice Provost Offices > UCL BEAMS
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences > Div of Psychology and Lang Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences > Div of Psychology and Lang Sciences > UCL Interaction Centre
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science
URI: https://discovery.ucl.ac.uk/id/eprint/10172107
Downloads since deposit
37Downloads
Download activity - last month
Download activity - last 12 months
Downloads by country - last 12 months

Archive Staff Only

View Item View Item