Holloway, C;
Gerling, K;
Power, C;
Spiel, K;
Barbareschi, G;
Cox, A;
Cairns, P;
(2019)
Disability interactions in digital games: From accessibility to inclusion.
In:
CHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play.
(pp. pp. 835-839).
ACM
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Abstract
Digital games are a hugely popular activity enjoyed for the diverse experiences and relationships that they offer players. In 2019, games are more accessible to an increasingly diverse audience of disabled players through both new gaming technology and in-game options that allow people to tune their experiences. As a significant cultural medium, it is also challenging perceptions of disability in how characters are depicted. In this workshop, we aim to understand better the research challenges in making games for and with disabled players. We explore opportunities in games and disability through the lens of the new Disability Interaction (DIX) manifesto.




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