Carr, D;
(2022)
Representations of Ability in Digital Games.
In: Ellis, K and Kent, M and Leaver, T, (eds.)
Gaming Disability: Disability Perspectives on Contemporary Video Games.
Routledge: London, UK.
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Carr_RevisedCarrDraftRepAbilityFeb2020.pdf Access restricted to UCL open access staff Download (389kB) |
Type: | Book chapter |
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Title: | Representations of Ability in Digital Games |
Publisher version: | https://www.taylorfrancis.com/books/edit/10.4324/9... |
Language: | English |
Additional information: | This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions. |
UCL classification: | UCL UCL > Provost and Vice Provost Offices > School of Education UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education > IOE - Culture, Communication and Media |
URI: | https://discovery.ucl.ac.uk/id/eprint/10068570 |
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