Al-Saleh, M;
Romano, DM;
(2015)
Culturally Appropriate Behavior in Virtual Agents.
In:
(Proceedings) Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference.
(pp. pp. 69-74).
AAAI Press
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Abstract
Social behavior cannot be considered without the culture in which it is expressed. The following is a concise state of the art review of intelligent virtual agents displaying culturally appropriate behavior in games and serious games. In particular, it focuses on agents displaying personality and emotion, and their ability to engage in social interactions with others. The relationship between the characters’ external representation and the cultural believability is highlighted; and the internal and visual aspects of the current state of the art agents are discussed. A schematic view of the literature and the elements required for embodied culturally appropriate agents is presented, offering opportunities for future research.
Type: | Proceedings paper |
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Title: | Culturally Appropriate Behavior in Virtual Agents |
Event: | Eleventh Artificial Intelligence and Interactive Digital Entertainment Conference |
Location: | United States of America, Santa Cruz |
Dates: | 14 November 2015 - 18 November 2015 |
Open access status: | An open access version is available from UCL Discovery |
Publisher version: | https://www.aaai.org/ocs/index.php/IAAI/AIIDE15/se... |
Language: | English |
Additional information: | This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions. |
UCL classification: | UCL UCL > Provost and Vice Provost Offices UCL > Provost and Vice Provost Offices > UCL SLASH UCL > Provost and Vice Provost Offices > UCL SLASH > Faculty of Arts and Humanities UCL > Provost and Vice Provost Offices > UCL SLASH > Faculty of Arts and Humanities > Dept of Information Studies |
URI: | https://discovery.ucl.ac.uk/id/eprint/10065080 |
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