Weiler, M;
Koschier, D;
Bender, J;
(2016)
Projective fluids.
In:
Proceedings of the 9th International Conference on Motion in Games.
(pp. pp. 79-84).
Association for Computing Machinery (ACM): New York (NY), USA.
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Abstract
We present a new method for particle based fluid simulation, using a combination of Projective Dynamics and Smoothed Particle Hydrodynamics (SPH). The Projective Dynamics framework allows the fast simulation of a wide range of constraints. It offers great stability through its implicit time integration scheme and is parallelizable in large parts, so that it can make use of modern multi core CPUs. Yet existing work only uses Projective Dynamics to simulate various kinds of soft bodies and cloth. We are the first ones to incorporate fluid simulation into the Projective Dynamics framework. Our proposed fluid constraints are derived from SPH and seamlessly integrate into the existing method. Furthermore, we adapt the solver to handle the constantly changing constraints that appear in fluid simulation. We employ a highly parallel matrix-free conjugate gradient solver, and thus do not require expensive matrix factorizations.
Type: | Proceedings paper |
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Title: | Projective fluids |
Event: | Motion in Games 2016 |
Location: | Burlingame (CA), USA |
Dates: | 10th-12th October 2016 |
ISBN-13: | 978-1-4503-4592-7 |
Open access status: | An open access version is available from UCL Discovery |
DOI: | 10.1145/2994258.2994282 |
Publisher version: | http://dx.doi.org/10.1145/2994258.2994282 |
Language: | English |
Additional information: | This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions. |
Keywords: | Projective Dynamics, SPH, fluids, implicit integration |
UCL classification: | UCL UCL > Provost and Vice Provost Offices UCL > Provost and Vice Provost Offices > UCL BEAMS UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science |
URI: | https://discovery.ucl.ac.uk/id/eprint/10056694 |




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