Rode, JA;
Cucuiat, V;
(2018)
Computational making, binary gender and LEGO.
In:
GenderIT '18 Proceedings of the 4th Conference on Gender & IT.
(pp. pp. 35-42).
ACM
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Abstract
This paper presents an analytical case study using the “Computational Making” framework to critique three LEGO sets. These sets were marketed towards girls and focus on making. Our contribution is showing computational making can be used to investigate domains outside e-textiles. Further, we show these LEGO sets have the potential to teach computational making skills despite their feminine gender identity construction.
Type: | Proceedings paper |
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Title: | Computational making, binary gender and LEGO |
Event: | GenderIT '18 Gender & IT 2018 |
ISBN-13: | 9781450353465 |
Open access status: | An open access version is available from UCL Discovery |
DOI: | 10.1145/3196839.3196854 |
Publisher version: | https://doi.org/10.1145/3196839.3196854 |
Language: | English |
Additional information: | This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions. |
Keywords: | Computational Making, Computational Tinking, Gender, LEGO, children, STEAM, STEM, Science, Technology, Engineering, Arts Mathematics, Education |
UCL classification: | UCL UCL > Provost and Vice Provost Offices UCL > Provost and Vice Provost Offices > School of Education UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education > IOE - Culture, Communication and Media |
URI: | https://discovery.ucl.ac.uk/id/eprint/10054156 |
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