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Mood and learning in navigation-based serious games

M Nazry, NN; Romano, DM; (2017) Mood and learning in navigation-based serious games. Computers in Human Behavior , 73 pp. 596-604. 10.1016/j.chb.2017.03.040. Green open access

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Abstract

Games are played for entertainment and have the ability to stimulate a variety of moods during gameplay, including happiness. Serious or applied games are created and used to serve a specific purpose rather than for pure entertainment. The relationship between mood and task efficiency has been investigated in psychology with contrasting results, and it also appears that there is a relationship between mood and learning. Players' mood and learning efficiency as a consequence of playing two serious games involving navigation in a virtual environment as the main action of gameplay, but with different learning objectives, have been investigated. The first game taught the route to a real world destination, while the second trained players to perform a religious ritual. The pre- and post-gameplay mood of 52 players were noted. It was found that both serious games helped the players developing a pleasant overall mood and significantly increased the self-reported happiness score in the post-questionnaire. It was also discovered that players who felt happier spent more time learning and that women performed better when they were happier. Besides, younger learners tend to obtain a higher learning performance score than other age categories.

Type: Article
Title: Mood and learning in navigation-based serious games
Open access status: An open access version is available from UCL Discovery
DOI: 10.1016/j.chb.2017.03.040
Publisher version: http://dx.doi.org/10.1016/j.chb.2017.03.040
Language: English
Additional information: © 2017 Elsevier Ltd. This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions.
Keywords: Mood, Gameplay, Serious game, Applied game, Navigation, Learning experience
UCL classification: UCL
UCL > Provost and Vice Provost Offices > UCL SLASH
UCL > Provost and Vice Provost Offices > UCL SLASH > Faculty of Arts and Humanities
UCL > Provost and Vice Provost Offices > UCL SLASH > Faculty of Arts and Humanities > Dept of Information Studies
URI: https://discovery.ucl.ac.uk/id/eprint/10046393
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