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Internet of Tangible Things: Workshop on Tangible Interaction with the Internet of Things

Angelini, L; Lechelt, Z; Hornecker, E; Marshall, P; Liu, C; Brereton, M; Soro, A; ... Mugellini, E; + view all (2018) Internet of Tangible Things: Workshop on Tangible Interaction with the Internet of Things. In: Mandryk, R and Hancock, M and Perry, M and Cox, A, (eds.) CHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. Association for Computing Machinery (ACM): New York, NY, USA. Green open access

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Abstract

The rise of the Internet of Things (IoT) brings abundant new opportunities to create more effective and pleasing tangible user interfaces that capitalize on intuitive interaction in the physical world, whilst utilizing capabilities of sensed data and Internet connectivity. However, with these new opportunities come new challenges; little is still known how to best design tangible IoT interfaces that simultaneously provide engaging user experiences and foster a sense of understanding about the often-complex functionality of IoT systems. How should we map previous taxonomies and design principles for tangible interaction into the new landscape of IoT systems? This workshop will bring together a community of researchers from the fields of IoT and tangible interaction, in order to explore and discuss how parallels between tangible interaction and the properties of IoT systems can best be capitalised on as HCI research moves increasingly toward the Internet of Tangible Things (IoTT). Through ideation and discussion, the workshop will function as a springboard for the community to begin creating new taxonomies and design considerations for the emerging IoTT.

Type: Proceedings paper
Title: Internet of Tangible Things: Workshop on Tangible Interaction with the Internet of Things
Event: 2018 CHI Conference on Human Factors in Computing Systems
Location: Montreal, QC, Canada
Dates: 21 April 2018 - 26 April 2018
ISBN-13: 978-1-4503-5621-3
Open access status: An open access version is available from UCL Discovery
DOI: 10.1145/3170427.3170634
Publisher version: https://doi.org/10.1145/3170427.3170634
Language: English
Additional information: This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions.
Keywords: Digital fluency; computational thinking; physical interfaces; special needs education; computer-supported learning
UCL classification: UCL
UCL > Provost and Vice Provost Offices
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences > Div of Psychology and Lang Sciences
UCL > Provost and Vice Provost Offices > School of Life and Medical Sciences > Faculty of Brain Sciences > Div of Psychology and Lang Sciences > UCL Interaction Centre
UCL > Provost and Vice Provost Offices > UCL SLASH
UCL > Provost and Vice Provost Offices > UCL SLASH > Faculty of Arts and Humanities
UCL > Provost and Vice Provost Offices > UCL SLASH > Faculty of Arts and Humanities > Dept of Information Studies
URI: https://discovery.ucl.ac.uk/id/eprint/10046356
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