Randell, Cliff;
Price, Sara;
Rogers, Yvonne;
Harris, Eric;
Fitzpatrick, G;
(2004)
The Ambient Horn: Designing a novel audio-based learning experience.
Personal and Ubiquitous Computing
, 8
(3)
pp. 177-183.
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Abstract
The Ambient Horn is a novel handheld device designed to support children learning about habitat distributions and interdependencies in an outdoor woodland environment. The horn was designed to emit non-speech audio sounds representing ecological processes. Both symbolic and arbitrary mappings were used to represent the processes. The sounds are triggered in response to the children’s location in certain parts of the woodland. A main objective was to provoke children into interpreting and reflecting upon the significance of the sounds in the context in which they occur. Our study of the horn being used showed the sounds to be provocative, generating much discussion about what they signified in relation to what the children saw in the woodland. In addition, the children appropriated the horn in creative ways, trying to ‘scoop’ up new sounds as they walked in different parts of the woodland.
Type: | Article |
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Title: | The Ambient Horn: Designing a novel audio-based learning experience |
Open access status: | An open access version is available from UCL Discovery |
Language: | English |
Additional information: | The original publication is available at www.springerlink.com. |
Keywords: | ICT and learning; 11 - 16; Secondary school; Digital technologies; Multimedia; augmented reality; mobile learning; pervasive computing; audio-based learning |
UCL classification: | UCL > Provost and Vice Provost Offices > School of Education > UCL Institute of Education |
URI: | https://discovery.ucl.ac.uk/id/eprint/10000129 |
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