eprintid: 10191835
rev_number: 6
eprint_status: archive
userid: 699
dir: disk0/10/19/18/35
datestamp: 2024-05-08 15:48:48
lastmod: 2024-05-08 15:48:48
status_changed: 2024-05-08 15:48:48
type: article
metadata_visibility: show
sword_depositor: 699
creators_name: Wee, Kellynn
title: ‘If it's held dear, it’ll get pushed through’: Transmedia narratives, play cultures, and soft canon in tabletop role-playing games (TTRPGs)
ispublished: inpress
divisions: UCL
divisions: B03
divisions: C03
divisions: F22
note: © The Author(s) 2024. This article is distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 License (https://creativecommons.org/licenses/by-nc/4.0/).
abstract: Transmedia storytelling is a strategy adopted by media franchises and brands to create participatory story-worlds for their consumers; it incorporates a range of forms, actors, and texts, all of which have varying degrees of narrative authority in determining the events that occur. This article focuses on tabletop role-playing game Dungeons & Dragons to show how play cultures in Singapore are shaped by transmedia storytelling techniques. In doing so, it makes two contributions to existing research: first, it shifts scholarly focus from game texts to player practice, showing how communities of play are created through players’ emergent usage of transmedia storytelling techniques. Second, it describes a player practice of soft canon, which I theorise as an approach to shared world-making that prioritises the emotional resonance of narrative details over a positivist accounting of narrative events. The concept of soft canon reveals a new perspective on how communities create and sustain intersubjectively imagined worlds.
date: 2024-04-13
date_type: published
publisher: SAGE PUBLICATIONS INC
official_url: http://dx.doi.org/10.1177/13678779241244407
oa_status: green
full_text_type: pub
language: eng
primo: open
primo_central: open_green
verified: verified_manual
elements_id: 2271420
doi: 10.1177/13678779241244407
lyricists_name: Wee, Kellynn
lyricists_id: KJWEE58
actors_name: Flynn, Bernadette
actors_id: BFFLY94
actors_role: owner
full_text_status: public
publication: International Journal of Cultural Studies
pages: 19
citation:        Wee, Kellynn;      (2024)    ‘If it's held dear, it’ll get pushed through’: Transmedia narratives, play cultures, and soft canon in tabletop role-playing games (TTRPGs).                   International Journal of Cultural Studies        10.1177/13678779241244407 <https://doi.org/10.1177/13678779241244407>.    (In press).    Green open access   
 
document_url: https://discovery.ucl.ac.uk/id/eprint/10191835/1/wee-2024-if-it-s-held-dear-it-ll-get-pushed-through-transmedia-narratives-play-cultures-and-soft-canon-in-tabletop-role.pdf