eprintid: 10083743 rev_number: 17 eprint_status: archive userid: 608 dir: disk0/10/08/37/43 datestamp: 2019-10-22 09:54:49 lastmod: 2021-12-20 00:54:56 status_changed: 2019-10-22 09:54:49 type: article metadata_visibility: show creators_name: Baretta, D creators_name: Bondaronek, P creators_name: Direito, A creators_name: Steca, P title: Implementation of the goal-setting components in popular physical activity apps: Review and content analysis ispublished: pub divisions: UCL divisions: B02 divisions: C07 divisions: D12 keywords: Content analysis, digital health, goal setting theory, goal-setting components, mHealth, mobile apps, physical activity, review note: Creative Commons CC BY: This article is distributed under the terms of the Creative Commons Attribution 4.0 License (http://www.creativecommons.org/licenses/by/4.0/) which permits any use, reproduction and distribution of the work without further permission provided the original work is attributed as specified on the SAGE and Open Access pages (https://us.sagepub.com/en-us/nam/open-access-at-sage). abstract: Objective: Goal setting is an effective strategy to promote physical activity. Commercial apps that tackle physical activity often include goal setting; however, it is unknown whether the implementation of the goal-setting components is congruent with the theory. This study evaluated the quality of goal setting in popular free and paid physical activity apps by assessing the presence of effective goal-setting components. Methods: A six-item scale was developed based on the goal-setting literature and used for coding each app for the presence/absence of goal-setting components (i.e. specificity, difficulty, action planning, timeframe, goal evaluation and goal re-evaluation). Cohen's Kappa was used to evaluate inter-rater reliability for each scale item. The number of goal-setting components included in the 40 apps was calculated and the difference between free and paid apps was assessed. Results: All scale items achieved satisfactory inter-rater reliability except 'goal evaluation'. The most frequently included goal-setting components in popular physical activity apps were 'goal specificity' (95% of the apps) and 'goal timeframe' (67.5%). Conversely, only 47.5% and 25% of the apps implemented 'action planning' and 'goal difficulty', respectively, and none included 'goal re-evaluation'. No differences emerged between free and paid apps. Conclusions: The quality of the goal-setting strategy in popular physical activity apps could be improved by introducing components scarcely implemented to date. In particular, tailoring the goal difficulty to the users' ability level and re-evaluating the goals based on achievements should be implemented to increase the quality of goal setting. date: 2019-01-01 date_type: published official_url: https://doi.org/10.1177/2055207619862706 oa_status: green full_text_type: pub pmcid: PMC6637833 language: eng primo: open primo_central: open_green verified: verified_manual elements_id: 1681384 doi: 10.1177/2055207619862706 pii: 10.1177_2055207619862706 lyricists_name: Bondaronek, Paulina lyricists_name: Direito, Artur lyricists_id: PBOND33 lyricists_id: ADIRE89 actors_name: Bondaronek, Paulina actors_id: PBOND33 actors_role: owner full_text_status: public publication: Digital Health volume: 5 number: 1-10 event_location: United States issn: 2055-2076 citation: Baretta, D; Bondaronek, P; Direito, A; Steca, P; (2019) Implementation of the goal-setting components in popular physical activity apps: Review and content analysis. Digital Health , 5 (1-10) 10.1177/2055207619862706 <https://doi.org/10.1177/2055207619862706>. Green open access document_url: https://discovery.ucl.ac.uk/id/eprint/10083743/1/Implementation%20of%20the%20goal-setting%20components%20in%20popular%20physical%20activity%20apps%20Review%20and%20content%20analysis.pdf