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Group by: Author | Type
Jump to: A | B | C | F | G | H | I | J | K | L | M | P | R | T | V
Number of items: 38.

A

Aung, MSH; Goulermas, JY; Hamdy, S; Power, M; (2010) Spatiotemporal Visualizations for the Measurement of Oropharyngeal Transit Time From Videofluoroscopy. IEEE TRANSACTIONS ON BIOMEDICAL ENGINEERING , 57 (2) pp. 432-441. 10.1109/TBME.2009.2019828.

B

Benedyk, R; (2010) University students' views of the design and use of their study environments. In: (Proceedings) Institute of Ergonomics and Human Factors Annual Conference 2010. Taylor and Francis: London.

Bianchi-Berthouze, N; (2010) Does body movement affect the player engagement experience? In: Bouchard, C and Levy, P and Yamanaka, T and Aussot, A, (eds.) (Proceedings) International Conference on Kansei Engineering and Emotion Research. (pp. pp. 1953-1963). ENSAM: Paris.

Bird, J; Marshall, P; (2010) Empirically Investigating the Distinction between Phenomenally Present and Phenomenally Transparent Tools. In:

Brostoff, S; Inglesant, P; Sasse, MA; (2010) Evaluating the usability and security of a graphical one-time PIN system. In: McEwan, T and McKinnon, L, (eds.) (pp. pp. 88-97). ACM

Brumby, DP; Del Rosario, N; Janssen, CP; (2010) When to switch? Understanding how performance tradeoffs shape dual-task strategy. Proceedings of the 10th International Conference on Cognitive Modeling, ICCM 2010 pp. 19-24.

C

Costanza, E; Giaccone, M; Kueng, O; Shelley, S; Huang, J; (2010) Tangible Interfaces for Download: Initial Observations from Users’ Everyday Environments. In: (pp. pp. 2765-2774). ACM

Costanza, E; Giaccone, M; Kueng, O; Shelley, S; Huang, J; (2010) Ubicomp to the Masses: A Large-scale Study of Two Tangible Interfaces for Download. In: (pp. pp. 173-182). ACM

Costanza, E; Panchard, J; Zufferey, G; Nembrini, J; Freudiger, J; Huang, J; Hubaux, J-P; (2010) SensorTune: A Mobile Auditory Interface for DIY Wireless Sensor Networks. In: (pp. pp. 2317-2326). ACM

Cox, AL; Brumby, DP; Back, J; (2010) Workshop on understanding, predicting and mitigating error in routine procedural tasks. CogSci 2010: Proceedings of the Annual Conference of the Cognitive Science Society

F

Furniss, D; Back, J; Blandford, A; (2010) Resilience in Emergency Medical Dispatch: Big R and little r. In: Hayes, GR and Tan, DS and Wilcox, L, (eds.) Proceedings of the First International Workshop on Interactive Systems in Healthcare. (pp. pp. 9-12). Dealer Analysis Group: Atlanta, GA, United States. Green open access
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G

Gonsalves, T; Bianchi-Berthouze, N; (2010) El projecte camaleo: una investigacio d'art i ciencia sobre el scontagi emocional. In: Certesa Simulada: Noves fronteres de la ciencia, l'art i el pensament. (pp. 35-55). Ara Llibres s.c.c.l.: Barcelona.

Gámez, EHC; Cairns, PA; Gow, J; Back, J; Capstick, E; (2010) Video games as research instruments. In: Mynatt, ED and Schoner, D and Fitzpatrick, G and Hudson, SE and Edwards, WK and Rodden, T, (eds.) (pp. pp. 4493-4496). ACM

H

Hazlewood, WR; Dalton, N; Marshall, P; Rogers, Y; Hertrich, S; (2010) Bricolage and consultation: Addressing new design challenges when building large-scale installations. In: (pp. pp. 380-389).

I

Iacobini, M; Gonsalves, T; Bianchi-Berthouze, N; Frith, C; (2010) Emotional contagion in interactive art. In: (Proceedings) Conference on Kansei Engineering and Emotion Research. (pp. pp. 1975-1984).

Iacobini, M; Gonsalves, T; Bianchi-Berthouze, N; Frith, C; (2010) Emotional contagion in interactive art. In: Bouchard, C and Aoussat, A and Levy, P, (eds.) (Proceedings) Conference on Kansei Engineering and Emotion Research. (pp. pp. 1975-1984). ENSAM: Paris.

J

Janssen, CP; Brumby, DP; Dowell, J; Chater, N; (2010) A cognitively bounded rational analysis model of dual-task performance trade-offs. Proceedings of the 10th International Conference on Cognitive Modeling, ICCM 2010 pp. 103-108.

Janssen, CP; Brumby, DP; Garnett, R; (2010) Natural break points: Utilizing motor cues when multitasking. Proceedings of the Human Factors and Ergonomics Society , 1 pp. 482-486. 10.1518/107118110X12829369202754.

Janssen, CP; Young, RM; Ament, MGA; Back, J; Brumby, DP; Cox, AL; Grace, J; (2010) Cognitive modelling at the UCL Interaction Centre. In: : Proceedings of the European ACT-R Workshop 2010.

Jennett, C.I.; (2010) Is game immersion just another form of selective attention? An empirical investigation of real world dissociation in computer game immersion. Doctoral thesis , UCL (University College London). Green open access
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Jennett, CI; (2010) Is game immersion just another form of selective attention? An empirical investigation of real world dissociation in computer game immersion. Doctoral thesis , UCL.

Joiner, R; Iacovides, J; Owen, M; Gavin, C; Clibbery, S; Darling, J; Drew, B; (2010) Digital games, gender and learning in engineering: do females benefit as much as males? Journal of Science Education and Technology , 20 (2) pp. 178-185.

K

Kern, D; Marshall, P; Schmidt, A; (2010) Gazemarks - gaze-based visual placeholders to ease attention switching. In: (pp. pp. 2093-2102). ACM

Ki, J; Bouchard, C; Bianchi-Berthouze, N; Aoussat, A; (2010) Measuring Semantic and Emotional Responses to Bio-inspired Design. In: (Proceedings) International Conference on Design Creativity. (pp. pp. 131-138). Springer-Verlag: London.

Kleinsmith, A; Bianchi-Berthouze, N; (2010) Modelling Non-Acted Affective Posture in a Video Game Scenario. In: (Proceedings) International Conference on Kansei Engineering and Emotion Research. (pp. pp. 1964-1974).

Kleinsmith, A; Bianchi-Berthouze, N; (2010) Modelling Non-Acted Affective Posture in a Video Game Scenario. In: Bouchard, C and Aoussat, A and Levy, P and Yamanaka, T, (eds.) (Proceedings) International Conference on Kansei Engineering and Emotion Research. (pp. pp. 1964-1974). ENSAM: Paris.

Kleinsmith, A.L.; (2010) Grounding affect recognition on a low-level description of body posture. Doctoral thesis , UCL (University College London).

L

Larsson, P; Väljamäe, A; Västfjäll, D; Tajadura-Jiménez, A; Kleiner, M; (2010) Auditory-induced presence in mixed reality environments and related technology. In: Dubois, E and Nigay, L and Gray, P, (eds.) The engineering of Mixed Reality Systems. Springer

M

McCreaddie, M; Lyons, I; Watt, D; Ewing, E; Croft, J; Smith, M; Tocher, J; (2010) Routines and rituals: a grounded theory of the pain management of drug users in acute care settings. Journal of Clinical Nursing , 19 (19-20) pp. 2730-2740. 10.1111/j.1365-2702.2010.03284.x.

Mu, T; Pataky, TC; Findlow, AH; Aung, MSH; Goulermas, JY; (2010) Automated Nonlinear Feature Generation and Classification of Foot Pressure Lesions. IEEE TRANSACTIONS ON INFORMATION TECHNOLOGY IN BIOMEDICINE , 14 (2) pp. 418-424. 10.1109/TITB.2009.2028338.

Muller, F; Berthouze, N; (2010) Evaluating Exertion Games Experiences from Investigating Movement-Based Games. In: Bernhaupt, R, (ed.) Evaluating User Experiences in Games: Concepts and Methods. (pp. 187-207). Springer: London.

P

Pontis, S; (2010) De Intuición a Teoría. Caso de Estudio: El Mapa Diagramático del Metro de Londres. Quadra. Revista de diseño y comunicación visual , 5 pp. 25-34.

Pontis, S; (2010) Para Qué Sirve Investigar en Diseño. [Digital scholarly resource]. http://foroalfa.org/es/articulo/237/Para_que_sirve...

R

Rogers, Y; Hazlewood, W; Marshall, P; Dalton, NS; Hertrich, S; (2010) Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change? In: (pp. pp. 261-270). ACM

T

Tajadura-Jimenez, A; Valjamae, A; Kitagawa, N; Ho, H-N; (2010) Whole-body vibration influences on sound localization in the median plane. PROCEEDINGS OF THE INSTITUTION OF MECHANICAL ENGINEERS PART D-JOURNAL OF AUTOMOBILE ENGINEERING , 224 (D10) pp. 1311-1320. 10.1243/09544070JAUTO1600.

Tarling, KA; Brumby, DP; (2010) Density guides visual search: Sparse groups are first even when slower. Proceedings of the Human Factors and Ergonomics Society , 2 pp. 1311-1315. 10.1518/107118110X12829369835446.

V

Vincent, C; (2010) Mind the gap: what interactive medical device manufacturers need. Interfaces , 84 14 - 15. Green open access
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Vincent, CJ; Gobet, F; Parkei, A; Derrington, AM; (2010) The L/M-opponent channel provides a distinct and time-dependent contribution towards visual recognition. PERCEPTION , 39 (9) 1185 - 1198. 10.1068/p6476. Green open access
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This list was generated on Sun May 20 02:24:22 2018 BST.