Chaisinanantkul, Sutas (2004) EVA agent table. Masters thesis, UCL (University College London).
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The purpose of the EVA agent table project is to develop a tool for supporting architectural and urban design by providing pedestrian feedback information. Although there are many pedestrian simulation programs, none are applied to the physical interface for interaction with designers whilst they are designing. Thus, this project employs a sketching interface by pen and paper, in order to interact with pedestrian simulations. As designers are familiar with this traditional interface, they can naturally sketch the design interaction with pedestrian simulations. One of the advantages of adding this simulation is to reduce time and cost invested in the design process as designers can adjust their design immediately. However, sketching is a thinking process that designers use to communicate with themselves. Accordingly, if this feedback of information of pedestrian movement interferes with designers’ thinking while sketching, it will be not useful at all. Hence, the hypothesis has to be tested to confirm that the movement of pedestrian simulation will not interfere with designers’ thinking but will help designers to evaluate their design. The test in this project will be investigated by using EVA agent table to design. From the experiment, it is also shown how designers' sketching interacts with real time pedestrian simulation. Consequently, adding this feedback information to a sketch has a beneficial effect on designers because it facilitates the design process.
|Title:||EVA agent table|
|Open access status:||An open access version is available from UCL Discovery|
|Keywords:||sketch, agent pedestrian simulation, physical interface, augmented reality, reflection-in-action|
|UCL classification:||UCL > School of BEAMS > Faculty of the Built Environment > Bartlett School > Bartlett School of Graduate Studies|
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