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Efficient Rendering of Local Subsurface Scattering.

Mertens, T; Kautz, J; Bekaert, P; Reeth, FV; Seidel, H-P; (2003) Efficient Rendering of Local Subsurface Scattering. In: Pacific Conference on Computer Graphics and Applications. (pp. 51 - 58). IEEE Computer Society

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Type:Proceedings paper
Title:Efficient Rendering of Local Subsurface Scattering.
ISBN:0-7695-2028-6
DOI:10.1109/PCCGA.2003.1238246
Publisher version:http://www.informatik.uni-trier.de/~ley/db/conf/pg/pg2003.html
UCL classification:UCL > School of BEAMS > Faculty of Engineering Science > Computer Science

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