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Grand theft algorithm: Purposeful play, appropriated play and aberrant players

Gazzard, A; (2008) Grand theft algorithm: Purposeful play, appropriated play and aberrant players. In: (pp. pp. 3-7). Green open access

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Abstract

This paper explores ideas about 'appropriated play' within computer games. It identifies different forms of 'purposeful' and 'aberrant' playing and proposes a model of players' motivations. This will enable a discussion about the experience of games players who resist the norms of 'purposeful' or ludic play, while finding reward in their explorations of game possibilities. It provides a new vocabulary for discussing playing outside of the game world, as a way of understanding some of these actions as more than 'cheating'. Copyright 2008 ACM.

Type: Proceedings paper
Title: Grand theft algorithm: Purposeful play, appropriated play and aberrant players
ISBN-13: 9781605581972
Open access status: An open access version is available from UCL Discovery
DOI: 10.1145/1457199.1457201
URI: https://discovery.ucl.ac.uk/id/eprint/1525958
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