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Public statistics and private experience: varying feedback information in a take or pass game

Huck, S. and Jehiel, P. (2004) Public statistics and private experience: varying feedback information in a take or pass game. (ELSE Working Papers 89). ESRC Centre for Economic Learning and Social Evolution: London, UK.

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Abstract

We study how subjects in an experiment use different forms of public information about their opponents’ past behaviour. In the absence of public information, subjects appear to use rather detailed statistics summarizing their private experiences. If they have additional public information, they make use of this information even if it is less precise than their own private statistics–except for very high stakes. Making public information more precise has two consequences: It is also used when the stakes are very high and it reduces the number of subjects who ignore any information–public and private. That is, precise public information crowds in the use of own information. Finally, our results shed some light on unravelling in centipede games.

Type:Working / discussion paper
Title:Public statistics and private experience: varying feedback information in a take or pass game
Open access status:An open access version is available from UCL Discovery
Publisher version:http://else.econ.ucl.ac.uk/newweb/papers.php
Language:English
Keywords:Backward induction, analogy-based equilibrium, experiment
UCL classification:UCL > School of Arts and Social Sciences > Faculty of Social and Historical Sciences > Economics

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