3D Recording and Museums.
In: Warwick, C and Terras, and Nyhan, , (eds.)
Digital Humanities in Practice.
(91 - 115).
Facet: London, UK.
In Chapter 5, Stuart Robson, Sally Macdonald, Mona Hess and Graeme Were show how engineers and museum professionals can collaborate to create new knowledge, using computational techniques. They introduce the key principles, advantages and limitations of 3D scanning and look at its existing and potential applications in museums. These include the ability to record objects ‘in the round’ more scientifically (in order to support conservation programmes or enable close comparison of similar objects) and the potential to introduce new interpretations and to reach new audiences globally. They also discuss some of the potential issues – ethical, aesthetic and practical – that 3D interpretations raise for the museum world.
|Title:||3D Recording and Museums|
|Keywords:||digital repatriation, Digital Humanities, museum objects, 3D laser scanning, 3D recording, digital documentation|
|UCL classification:||UCL > Professional Services > UCL Public and Cultural Engagement
UCL > School of Arts and Social Sciences > Faculty of Arts and Humanities
UCL > School of BEAMS > Faculty of Engineering Science > Civil, Environmental and Geomatic Engineering
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