Gillies, M; Pan, XN; Slater, M; (2010) Piavca: a framework for heterogeneous interactions with virtual characters. VIRTUAL REAL-LONDON , 14 (4) 221 - 228. 10.1007/s10055-010-0167-5.
Full text not available from this repository.
This paper presents a virtual character animation system for real-time multimodal interaction in an immersive virtual reality setting. Human to human interaction is highly multimodal, involving features such as verbal language, tone of voice, facial expression, gestures and gaze. This multimodality means that, in order to simulate social interaction, our characters must be able to handle many different types of interaction and many different types of animation, simultaneously. Our system is based on a model of animation that represents different types of animations as instantiations of an abstract function representation. This makes it easy to combine different types of animation. It also encourages the creation of behavior out of basic building blocks, making it easy to create and configure new behaviors for novel situations. The model has been implemented in Piavca, an open source character animation system.
|Title:||Piavca: a framework for heterogeneous interactions with virtual characters|
|UCL classification:||UCL > School of Life and Medical Sciences > Faculty of Brain Sciences > Psychology and Language Sciences (Division of) > Institute of Cognitive Neuroscience|
UCL > School of BEAMS > Faculty of Engineering Science > Computer Science
Archive Staff Only: edit this record