Design and Make Aware: Virtues and Limitations of Designing for Natural Breakpoints in Multitasking Settings.
Presented at: Automotive UI 2011: Workshop on Cognitive Load and In-Vehicle Human-Machine Interaction, Salzburg, Austria.
Drivers are frequently observed interacting with in-car devices despite the well-documented dangers and (financial) penalties of such behavior. It is therefore useful to think about how to make such in-car multitasking situations safer. In this position paper we discuss how the consideration of “natural breakpoints” in tasks can be useful. We discuss the virtues of designing for such breakpoints, but also highlight limitations especially related to people’s awareness of their performance.
|Type:||Conference item (UNSPECIFIED)|
|Title:||Design and Make Aware: Virtues and Limitations of Designing for Natural Breakpoints in Multitasking Settings|
|Event:||Automotive UI 2011: Workshop on Cognitive Load and In-Vehicle Human-Machine Interaction|
|Dates:||30 November 2011 - 02 December 2011|
|Keywords:||natural breakpoints, performance trade-offs, multitasking, human factors, user interfaces: theory and methods, user/machine systems: human factors|
|UCL classification:||UCL > School of Life and Medical Sciences
UCL > School of Life and Medical Sciences > Faculty of Brain Sciences
UCL > School of Life and Medical Sciences > Faculty of Brain Sciences > Psychology and Language Sciences (Division of) > UCL Interaction Centre
UCL > School of BEAMS
UCL > School of BEAMS > Faculty of Engineering Science
Archive Staff Only