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Interaction design gone wild: Striving for wild theory

Rogers, Y; (2011) Interaction design gone wild: Striving for wild theory. Interactions , 18 (4) pp. 58-62. 10.1145/1978822.1978834.

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Abstract

Interaction designers, with less technical expertise and modest resources, can conjure, create, and deploy a diversity of prototypes in all manner of places in the everyday world. The outcome of conducting in the-wild studies like these can be most revealing, demonstrating different results from those arising out of lab studies. If a system that is designed based on theories is shown to improve a particular behavior, to what extent can it be said to be due to a specific phenomena identified by a theory. Several theories in the behavioral sciences, philosophy, and ecological psychology that explain how people behave and act in the real world are beginning to find traction in interaction design. An interaction design, embodiment, which is concerned with the social and physical context of the body in structuring cognition and how the world is experienced. Other promising theories that are starting to make their mark in interaction design include proxemics and mindfulness.

Type: Article
Title: Interaction design gone wild: Striving for wild theory
DOI: 10.1145/1978822.1978834
UCL classification: UCL > School of BEAMS > Faculty of Engineering Science
UCL > School of BEAMS > Faculty of Engineering Science > Computer Science
URI: http://discovery.ucl.ac.uk/id/eprint/1325107
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