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Feature-based vector simulation of water waves

Yu, QZ; Neyret, F; Steed, A; (2011) Feature-based vector simulation of water waves. In: COMPUTER ANIMATION AND VIRTUAL WORLDS. (pp. 91 - 98). WILEY-BLACKWELL

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Abstract

We present a method for simulating local water waves caused by obstacles in water streams for real-time graphics applications. Given a low-resolution water surface and velocity field, our method is able to decorate the input water surface with high resolution detail for the animated waves around obstacles. We construct and animate a vector representation of the waves. It is then converted to feature-aligned meshes for capturing the surfaces of the waves. Results demonstrate that our method has the benefits of real-time performance and easy controllability. The method also fits well into a state-of-the-art river animation system. Copyright (C) 2011 John Wiley & Sons, Ltd.

Type:Proceedings paper
Title:Feature-based vector simulation of water waves
Event:24th International Conference on Computer Animation and Social Agents (CASA 2011)
Location:Hangzhou, PEOPLES R CHINA
Dates:2011-05-26 - 2011-05-28
DOI:10.1002/cav.391
Keywords:water waves, real-time simulation, procedural methods, MESHES, RIVERS
UCL classification:UCL > School of BEAMS > Faculty of Engineering Science > Computer Science

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