UCL logo

UCL Discovery

UCL home » Library Services » Electronic resources » UCL Discovery

Dancing with Physio: A Mobile Game with Physiologically Aware Virtual Humans

Arroyo-Palacios, J; Slater, M; (2016) Dancing with Physio: A Mobile Game with Physiologically Aware Virtual Humans. IEEE Transactions on Affective Computing , 7 (4) pp. 326-336. 10.1109/TAFFC.2015.2472013. Green open access

[img]
Preview
Text
Dancing with Physio v4.8.pdf - ["content_typename_Accepted version" not defined]

Download (1MB) | Preview

Abstract

This study presents an evaluation of a mobile game with physiologically aware virtual humans as an approach to modulate the participant's affective and physiological state. We developed a mobile version of a virtual reality scenario where the participants were able to interact with virtual human characters through their psychophysiological activity. Music was played in the background of the scenario and, depending on the experimental condition, the virtual humans were initially either barely dancing or dancing very euphorically. The task of the participants was to encourage the apathetic virtual humans to dance or to calm down the frenetically dancing characters, through the modulation of their own mood and physiological activity. Results from our study show that by using this mobile game with the physiologically aware and affective virtual humans the participants were able to emotionally arouse themselves in the Activation condition and were able to relax themselves in the Relaxation condition, during the same session with only a brief break between conditions. The self-reported affective data was also corroborated by the physiological data (heart rate, respiration and skin conductance) which significantly differed between the Activation and Relaxation conditions.

Type: Article
Title: Dancing with Physio: A Mobile Game with Physiologically Aware Virtual Humans
Open access status: An open access version is available from UCL Discovery
DOI: 10.1109/TAFFC.2015.2472013
Publisher version: https://doi.org/ 10.1109/TAFFC.2015.2472013
Language: English
Additional information: This version is the author accepted manuscript. For information on re-use, please refer to the publisher’s terms and conditions.
Keywords: biofeedback, physiological computing, virtual human characters, mood modulation, mobile game
UCL classification: UCL > Provost and Vice Provost Offices
UCL > Provost and Vice Provost Offices > UCL BEAMS
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science
UCL > Provost and Vice Provost Offices > UCL BEAMS > Faculty of Engineering Science > Dept of Computer Science
URI: http://discovery.ucl.ac.uk/id/eprint/10073419
Downloads since deposit
21Downloads
Download activity - last month
Download activity - last 12 months
Downloads by country - last 12 months

Archive Staff Only

View Item View Item